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Designed
for the participants of the 2023 West Coast Rumble, these six scenarios
are designed for minimum set up time, resulting in maximum playing time.
Q31 –
Consthum, Belgium, 17
December 1944:
In the unforgiving cold of December 17th, 1944, Consthum
stood as an impregnable bastion. American defenders, fortified by the
formidable 40mm Bofors anti-aircraft gun, had resolutely beaten back a
series of relentless German onslaughts. Yet, as the chilling mist
descended upon the battlefield, an unsettling hush pervaded, veiling the
imminent confrontation in an enigma. Emerging from the spectral mist,
silhouettes of cloaked figures materialized: one, three, seven, fifteen,
and more, advancing steadily. American GIs raised their weapons, fingers
trembling on triggers, poised for the impending clash.
Game Length:
5½ Turns, Board: 10, Estimated Playing Time:
2 hours 57 minutes.
American Forces: 6x Squads, 2x Leaders, 2x MG,
60mm Mortar, & 40mm Bofors AA Gun.
German Forces: 13x Squads, 4x Leaders, 6x
MG.
Q32
– North of
San Leonardo, Italy, 10 December 1943:
In the early hours, the Loyal Edmonton Regiment, backed by tanks from
The Calgary Regiment and a machine-gun platoon from the Saskatoon Light
Infantry, embarked on their northward advance. Their objective: to
secure the crucial Cider Crossroads, where the San Leonardo-Tollo Road
intersected with the Ortona-Orsogna highway. However, as they made their
way through the apparently abandoned countryside, they soon found
themselves confronting formidable German resistance. Waves of
concentrated machine-gun and mortar fire rained down upon them, proving
immune to the efforts of even their own artillery. Undaunted, the Loyal
Eddies pressed forward, determined to overcome this fierce opposition
and achieve their mission.
Game Length:
5½ Turns, Board: 11a,
Estimated Playing Time: 2 hours 24 minutes
German Forces:
6x Squads, 2x Leaders, 3x MG, 50mm
A-T Gun, 81mm Mortar, Minefield, & Pillbox.
Canadian Forces: 10x
Squads, 3x Leaders, 4x MG, 2x 2" Mortar, 2x PIAT, & 2x Sherman
tanks.
Q33 –
Mondrainville, France
28 June 1944:
Kampfgruppe Weidinger, a unit from the formidable 2nd SS-Panzer
Division Das Reich, exhibited tactical prowess by circumventing the
forward positions held by the 7th Seaforth Highlanders at Le Valtru.
This strategic maneuver enabled them to exploit the gap in the defensive
line and continue their eastward push toward Mondrainville. As the
German vanguard pressed ahead, various British units scrambled to
hastily establish defensive positions, aiming to delay the advancing
German forces for as long as possible.
Game Length:
5½ Turns, Board: 6, Estimated Playing Time: 2 hours
36 minutes
British Forces: 7x Squads, 2x Leaders, 3x MG, 2x
2" Mortar, & 2x PIAT.
German Forces: 7x Squads, 3x Leaders, 3x MG,
& 2x SPW251/16 halftracks.
Q34 –
Isneauville, France, 8
June 1940:
The German 5th and 7th Panzer Divisions exploited a rift in the French
10th Army's line. Despite Allied efforts along the Andelle River, their
defenses crumbled, revealing a glaring vulnerability. In the early hours
of June 8th, the German 5th Panzer Division launched its attack, swiftly
overwhelming British positions and plunging the battlefield into chaos.
By approximately 1600 hours, the lead German units encountered a
determined British blocking position six kilometers north of Rouen.
Major Syme, leading a makeshift unit comprised of Territorial Army
troops, put up a valiant rear-guard fight.
Game Length:
5½ Turns, Board: 14a,
Estimated Playing
Time: 2 hours 48 minutes
British Forces: 6x Squads, 2x Leaders, 2x MG,
ATR, 2-pdr A-T Gun, & Mines.
Germans Forces: 8x Squads, 3x Leaders, 2x MG,
50mm Mortar, Panzer I tank, & 2x Panzer II tanks.
Q35
– West of Gremjachi, Russia, 12 December 1942:
Operation Wintergewitter aimed to relieve the besieged Sixth Army in
Stalingrad under General Friedrich Paulus. With limited reserves, the
6th Panzer Division played a pivotal role after arriving from France.
Following Operation Uranus, which encircled the Sixth Army, the Red Army
consolidated its gains in the Stalingrad Pocket. The German High Command
sought a quick breakthrough, capitalizing on the element of surprise.
Game Length:
5½ Turns, Board: 18,
Estimated Playing Time: 3 hours
9 minutes
Russian Forces:
10x Squads, 2x Leaders, 2x MG, 50mm Mortar,
2x 45mm A-T Guns, & Foxholes.
German Forces: 9½
x Squads, 3x Leaders, 2x MG, 50mm Mortar & 3x Panzer III tanks.
Q36 – Haute Littee Crossroads, France,
11 June 1944:
Trévières fell to American forces by 0845 hours, and the US 2nd Infantry
Division pursued the retreating Germans by moving southward.
Surprisingly, they faced minimal opposition, allowing them to push all
the way to Cerisy Forest. The forest itself was surprisingly lightly
defended by the Germans. The 9th Infantry Regiment encountered weak
resistance as they traversed the forest en route to Balleroy to the
east. On the evening of that day, the 1st Battalion of the 9th Infantry
Regiment continued their advance to seize the Haute Littee crossroads at
the forest's southwestern edge. Their progress was impeded by the
Engineer Battalion of the German 352nd Infantry Division, entrenched
around the crossroads.
Game Length:
6,
Board: 54, Estimated Playing Time: 3 hours
9 minutes.
German Forces:
6½ x Squads, 2x Leaders,
3x MG, FT, 50mm A-T Gun, 81mm Mortar, Mines, Wire, & Pillbox
American Forces: 12½
x Squads, 3x Leaders, 4x MG, 3x 60mm Mortars, 3x Bazookas, & 3x
Sherman tanks.
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